Hero image

Resourceful Mind

Average Rating4.37
(based on 44 reviews)

Welcome to Resourceful Mind! Through my extensive experience in teaching design, engineering, graphics, food and textiles, I've developed resources that make topics easy to understand. My materials include clear visuals, simple explanations, and engaging tasks to reinforce learning and support learners.

119Uploads

67k+Views

14k+Downloads

Welcome to Resourceful Mind! Through my extensive experience in teaching design, engineering, graphics, food and textiles, I've developed resources that make topics easy to understand. My materials include clear visuals, simple explanations, and engaging tasks to reinforce learning and support learners.
Interactive Wood Revision Help sheets
thedtteacherthedtteacher

Interactive Wood Revision Help sheets

(0)
This help sheet promotes independent learning for the the topic of woods and covers a majority of the criteria from the WJEC resistant materials specification on woods. Pupils will require the following on their mobile / smart devices QR code reader the 'Aurasma' app Then revision sheet also covers common misconceptions and advice on answering exam questions that require knowledge of wood.
Product Design Past Paper / Revision
thedtteacherthedtteacher

Product Design Past Paper / Revision

(0)
Mock Exam Paper & Mark Scheme Topic Focus: Design Process, Materials, Sustainability, Ergonomics, Prototyping, Inclusive Design This mock exam paper has been designed in the style of the official WJEC GCSE Product Design Unit 1 exam. It introduces a contemporary, sustainability-focused product: a foldable laptop stand made from bamboo and recycled aluminium. The paper is fully aligned with GCSE assessment objectives and includes structured sections covering: The iterative design process Material selection and manufacturing methods Prototyping, user needs, and ergonomics Sustainable product design and disassembly Branding, batch production, and global supply chain impacts The exam paper mirrors official past papers in layout and difficulty, with a balance of short-answer, structured, and extended 10-mark questions. The accompanying mark scheme provides clear indicative content and level-based responses for assessment and standardisation. Suggested Use: As a full mock exam under timed conditions For lesson-based walkthroughs and practice sessions To support revision of AO1–AO4 with real-world product context For assessment moderation and self/peer marking Includes: Printable exam paper Full mark scheme with indicative answers
Home Based Learning Activity: Sustainability
thedtteacherthedtteacher

Home Based Learning Activity: Sustainability

(0)
A 4 hour learning activity/project that encourages independent learning to meet set outcomes. This activity was developed as a short project based learning activity to compliment the work that the pupils do in school. There are 3 milestones for the pupils to complete using the resources provided to answer a driving question. Driving Question How can we convince people to use eco-friendly products and reduce the impact they have on the planet? Context As a consumer you buy and throw away lots of products such as phones, pens, packaging. These products not only use lots of our resources but end up in landfills and cause pollution. We should all look to reduce our impact on the environment but as designers we should also consider how products impact the environment and look for ways to reduce that impact. Complete the milestones above to investigate the impact and how it can be reduced. In the resource you will find an overview sheet and 4 suitable resource sheets to help pupils complete the desired outcomes.
Focus on Designer Design task
thedtteacherthedtteacher

Focus on Designer Design task

(1)
This lesson follows on from the revision of a designer lesson in my resources. The reasonong behind the lesson is to reiterate the work of the designer but to also focus on some sketching skills and design thinking. There are 3 tasks. 1 Practicing sketching - Straight lines, Curves, Ellipses, Perspective, Coverging lines 2. Practicing shading and contering (if you are not great at product design then I suggest you use this video from you tube https://www.youtube.com/watch?v=r-UqGtsjKiU ) 3. Design a clock using sketching skills in the style of Phillipe Stark There are some visual images that you can use for inspiration as well. Not my greatest resource but could come in handy